Interactive module Conceptual aircraft design · Module 2

Design Requirements and Mission Profiles

Before anything is drawn, someone has to say what the aircraft must do: carry how much, how far, from which runways, with what held in reserve, and at what cost. This module, written for third-year aerospace engineering students, follows a requirement from the customer and the regulator to the mission profile that sizing starts from, in seven lessons with interactive figures, real airports and illustrative aircraft, and questions that check your work.

  • 7 lessons
  • about 4½ h of lessons
  • Works offline

Choose

Six missions an aircraft might be sized for, after Raymer's examples (schematic): an airliner's simple cruise, a diversion to an alternate airport, a combat radius, a low-level strike, a patrol and a ferry flight. Each segment is a number in a requirement, and each becomes a weight fraction in the sizing.

Learning outcomes

By the end of the module you can:

  • List the steps of conceptual design, distinguish rubber-engine and fixed-engine sizing, and explain why early decisions commit most of the cost. (Lesson 1)
  • Write verifiable requirements, size an aircraft to a market, compute great-circle distances and apply airport span limits. (Lesson 2)
  • Construct and read a payload–range diagram from the weights and the Breguet equation. (Lesson 3)
  • Turn certification rules into numbers: field lengths, the approach-speed limit on \(\WS\), and the \(\TW\) for engine-out climb. (Lesson 4)
  • Describe a mission as numbered segments, compute its timeline, and preview its weight fractions. (Lesson 5)
  • Apply fuel-reserve rules, the endurance equation and wind corrections to set a design range. (Lesson 6)
  • Choose between concepts with a decision matrix, and price a requirement in takeoff weight with the growth factor. (Lesson 7)

How to use this module

Before you start: Module 1 (The History of Aircraft Design), in particular the design parameters, the stall-speed equation, the Breguet range equation and the first weight estimate. The course text is Raymer's Aircraft Design: A Conceptual Approach; this module uses its notation.

Work through the lessons in order. The times allow for working the examples on paper and doing the checks. A suggested plan in four sittings:

  1. Lessons 1–275 min

    The conceptual design process; where requirements come from: markets, maps and airports.

  2. Lessons 3–480 min

    The payload–range diagram; certification rules as performance requirements.

  3. Lessons 5–675 min

    Mission profiles and timelines; reserves, winds and the design range.

  4. Lesson 7, Practice Lab and Self-Check Quiz105 min

    Concept selection and trade studies, about 30 min of practice, then the 35-minute quiz.

About 5½ h in total:270 min of lessons, 30 min of practice, 35 min for the quiz

Get the most out of it

Lessons

Each lesson has interactive figures, worked examples and questions with instant feedback.

Practice, tools and reference

Use these alongside the lessons, or on their own when you revise.

Requirements

Any modern browser. Works offline.

  • A current version of Chrome, Edge, Firefox or Safari, with JavaScript on. A laptop or desktop screen works best; the pages also fit tablets and phones.
  • No internet connection, installation or account. Everything is inside this folder.
  • Your progress is saved in this browser on this device. Private or incognito windows do not keep it.

Something not working? Read README.txt in the module folder for how to open the module and fix common problems.