Lesson 7 · 30 min

Radius of Curvature

\(a_n = v^2/\rho\) is only useful if you can find \(\rho\). For a circle it is the radius, but roads, cams, wires and trajectories are rarely circles. This lesson gives the formulas that work for any smooth path.

Learning objectives

Radius of curvature of \(y = f(x)\)

Lesson 6 used \(d\psi = ds/\rho\): the radius of curvature is how much path length it takes to turn the tangent through one radian, \(\rho = ds/d\psi\). For a graph \(y = f(x)\), the tangent angle satisfies \(\tan\psi = y'\) and the arc length satisfies \(ds = \sqrt{1 + y'^2}\,dx\). Putting these together (details below) gives

Radius of curvature of a path \(y = f(x)\)

\[ \rho = \frac{\left[1 + \left(\dfrac{dy}{dx}\right)^2\right]^{3/2}}{\left|\dfrac{d^2y}{dx^2}\right|} \]

The center of curvature is on the side where the path is concave: above the path when \(y'' \gt 0\), below it when \(y'' \lt 0\).

Optional: where the formula comes from

Differentiate \(\tan\psi = y'\) with respect to \(x\): \(\sec^2\psi\,\dfrac{d\psi}{dx} = y''\), and \(\sec^2\psi = 1 + \tan^2\psi = 1 + y'^2\). So

\[ \frac{d\psi}{dx} = \frac{y''}{1 + y'^2}, \qquad \frac{ds}{dx} = \sqrt{1 + y'^2} \] \[ \rho = \left|\frac{ds}{d\psi}\right| = \left|\frac{ds/dx}{d\psi/dx}\right| = \frac{(1 + y'^2)^{3/2}}{|y''|} \]

Two quick consequences:

Figure 7.1 Choose a curve and drag the point along it (or use the slider). The dashed osculating circle has radius \(\rho\) from the formula above, and its center \(C\) is always on the concave side. At a crest or a sag the circle is smallest; near an inflection point it grows without bound.

Example 7.1 — A sag curve on a highway

A highway dips through a valley along the vertical curve \(y = x^2/400\) (metres, \(x\) horizontal). (a) Find \(\rho\) at the lowest point, and the normal acceleration of a car passing through it at \(25\ \text{m/s}\). (b) Find \(\rho\) at \(x = 20\ \text{m}\).

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Derivatives. \(y' = x/200\) and \(y'' = 1/200\ \text{m}^{-1}\) (constant).

(a) Lowest point, \(x = 0\). \(y' = 0\), so \(\rho = 1/y'' = 200\ \text{m}\). Then

\[ a_n = \frac{v^2}{\rho} = \frac{25^2}{200} = 3.125\ \text{m/s}^2 \ \text{(upward, toward the center above the road)} \]

(b) At \(x = 20\ \text{m}\). \(y' = 0.1\):

\[ \rho = \frac{(1 + 0.1^2)^{3/2}}{1/200} = 200(1.01)^{3/2} = 203.0\ \text{m} \]

Interpret. Road slopes are small, so \(y'^2\) barely matters: engineers often use \(\rho \approx 1/|y''|\) along the whole of a gentle vertical curve.

When the motion is given as \(x(t)\) and \(y(t)\)

You do not need to eliminate \(t\) to get \(y = f(x)\). Lesson 6 said \(a_n = v^2/\rho\), so if you can find \(a_n\) from the rectangular components, you have \(\rho\). The normal acceleration is the part of \(\avec\) perpendicular to \(\vvec\), which is \(|\vvec \times \avec|/v\) (Lesson 8 shows why). That gives

Radius of curvature from the motion

\[ \rho = \frac{v^2}{a_n} = \frac{v^3}{|\vvec \times \avec|} = \frac{\left(\dot x^2 + \dot y^2\right)^{3/2}}{\left|\dot x\,\ddot y - \dot y\,\ddot x\right|} \]

In the plane, the "cross product" \(\vvec \times \avec\) reduces to the single number \(\dot x\,\ddot y - \dot y\,\ddot x\).

Example 7.2 — A parametric path

A particle moves with \(x = 2t^2\) and \(y = t^3\) (metres, seconds). Find the radius of curvature of its path at \(t = 1\ \text{s}\).

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Derivatives at \(t = 1\). \(\dot x = 4t = 4\), \(\dot y = 3t^2 = 3\), \(\ddot x = 4\), \(\ddot y = 6t = 6\).

\[ v = \sqrt{4^2 + 3^2} = 5\ \text{m/s}, \qquad \dot x\,\ddot y - \dot y\,\ddot x = 4(6) - 3(4) = 12 \] \[ \rho = \frac{5^3}{|12|} = \frac{125}{12} = 10.42\ \text{m} \]

Check with \(y = f(x)\). Eliminating \(t\): \(y = (x/2)^{3/2}\). At \(x = 2\): \(y' = \tfrac34\), \(y'' = \tfrac{3}{16}\), and \(\rho = (1 + \tfrac{9}{16})^{3/2}/\tfrac{3}{16} = 10.42\ \text{m}\). ✓ Same path, same answer.

Example 7.3 — The top of a projectile's flight

A ball is launched at \(20\ \text{m/s}\), \(30^\circ\) above the horizontal. What is the radius of curvature of its path at the highest point?

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At the top the velocity is horizontal, \(v = v_0\cos\theta_0 = 17.32\ \text{m/s}\), and the acceleration \(g\) points straight down, perpendicular to \(\vvec\). So all of \(g\) is normal acceleration: \(a_n = g\).

\[ \rho = \frac{v^2}{a_n} = \frac{(v_0\cos\theta_0)^2}{g} = \frac{17.32^2}{9.81} = 30.58\ \text{m} \]

This trick (find \(v\) and \(a_n\) from the physics, then \(\rho = v^2/a_n\)) is often the fastest route to a radius of curvature.

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Key takeaways